      GF::Paritcle Turbulence    C:\Users\KatachiHome\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0\plugins\DPIT Plants & Effex 2.0\res\help\EN\Effex\fx_force_particleturbulence.html                    default.tif                  Object Header   The particle turbulence force is a hybrid particle-grid force that generates turbulences for the dynamics velocity (grid) field.<br>
Unlike the Swirling force, which cannot generate new vortices/turbulences on its own, the particle turbulence force can.
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It uses Vorticity particles to create new vortices of different scales which are especially useful for highly turbulent scenarios such
as fire, explosions, splashing liquids and generally swirling/splashy motions. The vorticity/turbulence of the flow is perfectly conserved with this method.
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That way you can locally emit vorticity particles where new turbulences shall be formed. 